Difference between revisions of "Interface Conception & Design"

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[[Image:uie_process.png|right|275px|UIE-Process ]]
[[Image:uie_process.png|right|275px|UIE-Process ]]


'''Human Centered Design'''


The UIE Team actively participates in the release process of applications, with influence on scope, design and implementation. User Interface Engineering (UIE) shapes usability, accompanying all phases from requirements to specification and productive deployment.
The UIE Team actively participates in the release process of applications, with influence on scope, design and implementation. User Interface Engineering (UIE) shapes usability, accompanying all phases from requirements to specification and productive deployment.
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== UIE Fields of work ==
== Pattern Library ==
== Prototyping ==
== Application Style Guide ==
== Visual Design ==


'''Interface Conception & Design by Prototyping'''
'''Interface Conception & Design by Prototyping'''

Revision as of 09:54, 18 June 2009

This is a protected page.

Introduction[edit]

UIE-Process


The UIE Team actively participates in the release process of applications, with influence on scope, design and implementation. User Interface Engineering (UIE) shapes usability, accompanying all phases from requirements to specification and productive deployment.

The approach aims at establishing a 'Usability Engineering Lifecycle'[1] for interfaces developed at the Max Planck Digital Library. The first interfaces to go through a complete life cycle is the eSciDoc publication management solution (PubMan). Interfaces for digital collections of books and images are addressed as well.

A long term goal is to balance design, (user)performance and accessibility as far as possible because interfaces need to reflect also the cultural and organizational affiliation. For web applications browser compatibility is considered as well.


Because it’s neither the developer’s, nor the organization’s interface. It’s the user’s interface.

Pattern Library[edit]

Prototyping[edit]

Application Style Guide[edit]

Visual Design[edit]

Interface Conception & Design by Prototyping


  1. Deborah J. Mayhew (1999): The Usability Engineering Lifecycle. A Practitioner's Handbook for User Interface Design. Morgan Kaufmann